these 3D Illustrations...
illustrations were created using a 3D modeling
and rendering program called Strata Studio Pro.
Some of the older images were created with Studio
Pro's predecessor, Strata 3D.
frame models of each object are created and
texture maps created in Photoshop are applied to
each object. Then these objects along with lights
and finally the camera are positioned in the
scene. It's very much like working in a photo
studio, only it's a virtual studio.
view through the "camera" window is
just what you visualized, you tell the program to
"take the picture" or render the
image. These images were rendered using a process
called ray tracing, in which for every pixel in
the final scene the computer calculates the path
the light rays take from every light source in
the scene to the camera. The color of each pixel
in the final image is determined by calculating
what each light ray may have reflected off of,
passed through or been blocked by, on its way to
the camera lens.
images were rendered at sizes up to 3000 x 2000
pixels which is six million pixels or
calculations per light source. Some of the
earlier images I created took as long as five
days to render, but with today's much faster
computers it takes less than 5 hours for the same
- - - Peter
J. Sucy - - -